Emerald rush is a short semi-idle incremental game made for the 1-bit jam 8.

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Credits:

Programming: Wired Pixels

Art: Wired Pixels

Music from #Uppbeat (free for Creators!):

https://uppbeat.io/t/sky-toes/boardwalk-jaunt

Updated 1 hour ago
Published 1 day ago
StatusReleased
PlatformsHTML5
Rating
Rated 4.3 out of 5 stars
(4 total ratings)
AuthorWired Pixels
GenreSimulation
Made withGodot
Tags1-bit, Idle, Incremental, semi-idle

Development log

Comments

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7 days achieved! It didn't require the super lucky start, but I did have a lucky middle game with two miners working together to make a deep mine on day 4 or 5, which got me enough copper to get the 2x strength upgrade.

 

Hey, can I get your discord? I have a question about your game

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I just commented on the jam's server (show-your-game)

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8 days after a few attempts!

strategy was to get 3 guys then max out energy and put a few upgrades in strength (3-4), get more guys and drink a lot of coffeeee :D

also you can buy coffee at the end of the day and drink it straight away which I did every day after my first 2 upgrades in energy

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Nice! Day 8 is great! It's the record so far, I think nobody got to day 7 yet.

And yes, I figured people would find it useful to buy and drink coffee "in the moment" if they couldn't reach a resource they needed or to extend the day a bit longer.

Thanks for playing!

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8 days! Super fun game. I think a 7-day is possible, but it would require a lot of luck on early days (especially day 1, need two miners days 1).

Strategy:

  • Re-roll until the first three days are +worker, +worker, +energy.
  • Priority is upgrades, but rock is limiting early on. Don't save resources if you can buy a useful upgrade or another worker.
  • +speed upgrade is useless for trying to minimize days.
  • Coffee is very powerful. Coffee is probably worth it if you can get to copper and more than pays for itself if you can get to silver. ALSO: coffee can be bought and used at the end of a round - never buy coffee in advance.
  • Because deeper metals are so much more expensive than earlier metals, all that matters is getting to deeper levels. Therefore, chance for 2x resources and more minerals spawned is not worth it (more minerals actually slows down progress). Clover can be worth it if you have extra cash lying around.
  • Day 5: silver
  • Day 6: gold
  • Day 7: platinum -> max workers and get as much energy + strength as possible.
  • Day 8: I got to the emerald cave without even using coffee that day (barely).

Oh man! you have no idea how awesome it is to see people trying to find strategies to beat/speedrun your game! you guys made my day!

Just a tip: we figured out a few comments back that if you get SUPER LUCKY you could hire 2 extra workers in the first day and start day 2 with 3 workers.

I don't know if that would help getting to day 7, but I leave that to you ;-)

Thanks for playing!

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Fun little game to figure out.

12 days first try. 9 days second try

Once each worker digs up about 100$, start buying coffee (around once you hit copper)

AFTER buying upgrades at the end of the day, buy as many coffees as you have workers to get an extra "day".

More resource spawns can sidetrack your miners. Also rock and iron end up being the limiting resource for more dig power.

Yep, with more time (without the game jam deadline) I'll study and tweak the numbers more carefully to make everything more balanced.

I'm glad you liked the game, thanks for playing!

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I'm wondering if it is possible to finish in day 8. The max gold I got on day 1 is 76.

Maybe day 1 80 gold is possible with:

R

II

I

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Haha, yes. Best case scenario for day 1 is:

RRR

III

There's a 10% base chance of getting a resource instead of rock, so if you get SUPER LUCKY and get that, the miner won't even hit the third layer and you'd get 3 rock and 17 iron, which translates to $88. That's the max you can get on day 1. Which lets you hire TWO extra miners for day 2!

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10 days first try! I think I got pretty lucky with the iron spawns on the first day haha

Nice! Good job! Yes, rng can help in the outcome of your run.

Thanks for playing!!

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my only miner who reached the emerald depth was digging on the furthest right tile and ended up falling through the world forever

Oh no, really?? I thought I fixed that! I'll add it to the backlog, sorry! that was some bad luck, seems to be an edge case, not only a miner digging far right but also the ONLY one to reach the cave so no other miner triggered the end screen?

I'll fix that asap. Sorry for the inconvenience!

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Excellent game! The use of one-way-exchange in a duel currency system, the nostalgic well timed SFX, the understandable and pretty competent behavior AI for your little dudes, it all adds up to a well polished and enjoyable experience. Thank you Wired Pixels for making this!

Thanks for those kind words. I'll probably add more content in the coming days. I'm glad you liked it!!

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Nice!

thanks!

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Really cool short game! I finished in 9 days!

WOW! Another record! I'm curious about the strategy, since early game decisions (and some lucky rng) can drastically affect the end game.

I tend to buy 4 miners and then focus on the upgrades.

Thanks for playing!

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Good

thanks!

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is 12 days any good?

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It's a new record! congrats!

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Same! I thought it'd be at least 13+ in those last few seconds, but I just pulled it off too.

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Someone managed to beat it in 9! I'm curious about the strategy. I love when people find optimized strategies to beat your game, it's so cool!

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15 days! but I didn't use the coffee til day 7 or 8 cause I didn't know what it was for. The little question mark tool tips didn't do anything when I clicked on them. Not sure if they were meant to show a description or hint. On Mac and Firefox if that makes a difference. 

If you hover over the question mark, does it not work? Hovering over any item or its value should show the tooltip. Sorry if that wasn’t clear, I’ll add clicking for tooltips to the backlog.

Thanks for playing!

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Short and sweet!
Did it in 13 days first try, there's still optimization out there. Plenty of times I missed the early upgrades by a few resources.
And the big cheese of buying the coffee after initially running the day, buying upgrades and then using it.
For those playing after me, coffee stacks (it will affect multiple miners if you got multiple) and the clover is just 1 per day.
The moment coffee starts paying for itself is when it starts snowballing hard.

Yep! I think I need to balance the coffee, lol. Too OP. And I think that's a record! in all the testing the best I got was day 14 so congrats! It also depends on RNG and even small decisions in the early game could affect the end game drastically.

Keep in mind I made this in a week for a game jam, so surely I can improve a few things, mainly balance the coffee and make some upgrades more meaningful (like profit which you could probably even ignore) so I'll probably fix those once the voting period for the jam is over.

I'm glad you liked it, thanks for playing!!

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Fire, I love idle games.

And I love making them :-)

thanks for playing!

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Great game. Short but really enjoyed it. Is what s... 20 days to the emerald cave. Couldn't have done it without coffee which is pretty realistic.

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Nice!

Yes, I wanted players to combine upgrades and coffee to reach the cave. And I had to keep it short because it's for a game jam.

I'm glad you liked it. Thanks for playing!